Makruk
Game hierarchy
• Game
• Generic Chess
• Generic x8
• Generic 8x8
• Makruk
Board
FEN: rnsmksnr/8/pppppppp/8/8/PPPPPPPP/8/RNSKMSNR w - - 0 1
Piece Types
Internal Name | Name | Notation | Added By | Notes |
King | King | K | Generic Chess | royal |
Pawn | Pawn | P | Generic Chess | can promote; pawn structure evaluation |
Rook | Rook | R | Makruk | open file bonus; trap king on back rank bonus |
Knight | Knight | N | Makruk | outpost bonus |
Ferz | Met | M | Makruk | colorbinding evaluation |
Silver General | Khon | S | Makruk | |
Game Variables
Name = "Makruk"
Invented = "Unknown"
InventedBy = "Unknown"
NumberOfSquareColors = 2
FENFormat = "{array} {current player} {castling} {en-passant} {half-move clock} {turn number}" FENStart = "#{Array} w #default #default 0 1"
Array = "rnsmksnr/8/pppppppp/8/8/PPPPPPPP/8/RNSKMSNR"
DeduplicateMoves = false
StaticExchangeEvaluation = true
Declared in Generic Chess:
StalemateResult = Draw
PromotionRule = Custom
PromotionTypes = "M"
BareKing = false
EnPassant = false
PromotingType = Pawn
CastlingType = King
Declared in Generic x8:
PawnDoubleMove = false
Declared in Generic 8x8:
Castling = None
Rules
MoveCompletionDefaultRule
CheckmateRule
CountingRule
BasicPromotionRule
RepetitionDrawRule
Evaluations
PawnStructureEvaluation
DevelopmentEvaluation
LowMaterialEvaluation
ColorbindingEvaluation
RookTypeEvaluation
OutpostEvaluation
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